Movement matters!

Playivity was inspired by a simple question, how much movement is happening, when, and by who in education settings, and how can we reduce children’s sedentary behaviour?

Founded by experts in physical activity research and education, we are creating a data-led solution to transform the way we understand and respond to childhood inactivity

Problem

Children are not moving enough, particularly in education when they can spend 70% of their time being sedentary

Reality

We believe that real change can only begin by knowing activity levels of real children, in real education settings

Approach

Target driven gamification has been shown to positively impact physical activity, attitudes and motivations

Change

We want to use the power of data to support you to know more, show more and get children moving more

What does the Playivity solution involve?

Wearable devices

Simple, child friendly wearables to track physical activity. From sedentary levels to moderate to vigorous activity, these will map out movement behaviours at an individual and group level

Interactive play posts

Measurement meets action with our unique play posts. These robust, moveable play posts respond when ‘bopped’ by a Playivity device to support and encourage movement play

Data dashboard

Playivity’s user friendly software is where the magic movement data will be displayed, enabling you to celebrate progress, create targets and set up unique play post challenges

The Playivity Team

““There’s never been a real need to focus on movement – now it’s a necessity.”

Primary school teacher, Playivity user research, Uni of Derby

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